![]() ![]() Like most other rooms the garden can be combined into a 3 wide room, increasing production and allowing more workers. It produces a moderately larger amount of food, however, it is significantly more expensive. The garden is the Tier II version of food generation. I have crazy layout with a column of 1-size medbays on the right isolated with soil to keep pests away I also have 4 elevators per level, lol. The garden is a room built in Fallout Shelter. The Storage Rooms is mostly for holding junk for crafting weapons once you can build a Weapons Workshop. Also medbay capacity does not depend on size.īut those medbay would not be populated which is bad for defending about pests. After you reach 22 population your Vault should have a single wide Radio Station, the Overseer's Office and, more power, water, food, and storage. ![]() ![]() And there are no space for 3x3 slots on level, so there are need to be 3+3+2 rooms on each level I recommend filling any blanks with Medbays, because if you want to send 25 explorers in the wasteland at once with maximum medpaks - you would need 625! And after that you would want to have some in the vault itself. Or i'm mistaking it with something else, i just remember discussion on reddit, there are tons of useful researches there. The overseer's office is a room that can be built in Fallout Shelter from update 1.6 onwards. Originally posted by Ryuu:Oh, you're right, i forgot they just have fixed size.Īlso AFAIK Medroom gives most storage per slot at size 2 if nothing is changed. ![]()
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